Unity (cable system)

Unity is a Trans-Pacific submarine communications cable between Japan and the United States that was completed in April 2010.[1][2][3]
Unity comprises a 10,000 km linear cable system with a “multi-terabit” capacity of up to 7.68 Tbit/s.[4] Construction of the cable was funded by a consortium formed in February 2008 comprising Bharti Airtel, Global Transit, Google, KDDI Corporation, Pacnet and SingTel.[4] Unity’s installation cost around US$300 million, and its completion increased Trans-Pacific cable capacity by around 20 per cent.[2]


1 History
2 Specifications
3 Media response
4 See also
5 References
6 External links


The CS Tyco Resolute, a cable-laying ship which was used to install the Unity underwater communications cables

In February 2008 a consortium comprising Bharti Airtel, Global Transit, Google, KDDI Corporation, Pacnet and SingTel announced that they had executed agreements to build a high-bandwidth subsea fiber optic cable linking the United States and Japan, with an estimated construction cost of US$300 million.[2]
A signing ceremony was held in Tokyo on February 23, 2008 at which the Unity consortium contracted NEC Corporation and Tyco Telecommunications to construct and install the system. NEC and Tyco began work on the project in June 2008.[5] The cable reached Japan in November 2009.[6] Testing of the cable was completed, and it became ready for service, in April 2010.[7][8]
Unity is a 10,000 kilometer Trans-Pacific cable between Chikura, located off the coast near Tokyo, and Los Angeles and other network points of presence on the West Coast of the United States. At Chikura, Unity is connected to other cable systems.
The new five fiber pair cable system has five fiber pairs, with each fiber pair capable of carrying up to 960 gigabits per second (Gbit/s). By having a high fiber count, Unity is able to offer more capacity at lower unit costs.
Unity is expected to initially increase Trans-Pacific lit cable capacity by about 20 percent, with the potential to add up to 7.68 terabits per second (Tbit/s) of bandwidth across the Pacific.
Media response[edit]
Writing in The New York Times in September 2007, Saul Hansell said of Google’s anticipated involvement in Unity that:
“Google may be the ultimate do-it-yourself company. From the start, Google’s sense of its own engineering superiority, combined with a tightwad sensibility, led it to build its own servers. It writes its own operati